Koa'ki Meiru Deck Breakdown

Main Deck

UR rarity
Ash Blossom & Joyous Spring
UR rarity
Ash Blossom & Joyous Spring
UR rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

UR rarity
Infinite Impermanence
UR rarity
Infinite Impermanence
UR rarity
Infinite Impermanence
Trap Normal
Infinite Impermanence

    Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

    Need 18 UR

    UR rarity
    I:P Masquerena1 copy
    UR rarity
    Knightmare Unicorn1 copy
    UR rarity
    Nephthys, the Sacred Flame1 copy
    UR rarity
    S:P Little Knight1 copy
    UR rarity
    W:P Fancy Ball1 copy
    UR rarity
    Megalith Notrah Plura2 copies
    UR rarity
    Fabled Levilazebul1 copy
    UR rarity
    Ash Blossom & Joyous Spring3 copies
    UR rarity
    Evilswarm Exciton Knight1 copy
    UR rarity
    Megalith Anastasis3 copies
    UR rarity
    Infinite Impermanence3 copies

    Main: 40 Extra: 15

    SR rarity
    1 copyBlock Dragon
    SR rarity
    1 copyBlock Dragon
    SR rarity
    Block Dragon
    EARTH 8
    Block Dragon
    • ATK:

    • 2500

    • DEF:

    • 3000


    Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by banishing 3 EARTH monsters from your hand and/or GY. Rock monsters you control cannot be destroyed, except by battle. If this card is sent from the field to the GY: You can add up to 3 Rock monsters from your Deck to your hand, whose total Levels equal 8. You can only use this effect of "Block Dragon" once per turn.


    SR rarity
    3 copiesKoa'ki Meiru Guardian
    SR rarity
    3 copiesKoa'ki Meiru Guardian
    SR rarity
    Koa'ki Meiru Guardian
    EARTH 4
    Koa'ki Meiru Guardian
    • ATK:

    • 1900

    • DEF:

    • 1200


    During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the GY or reveal 1 Rock monster in your hand. When a monster effect is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that monster.


    R rarity
    3 copiesManju of the Ten Thousand Hands
    R rarity
    3 copiesManju of the Ten Thousand Hands
    R rarity
    Manju of the Ten Thousand Hands
    LIGHT 4
    Manju of the Ten Thousand Hands
    • ATK:

    • 1400

    • DEF:

    • 1000


    When this card is Normal or Flip Summoned: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.


    SR rarity
    2 copiesMegalith Aratron
    SR rarity
    2 copiesMegalith Aratron
    SR rarity
    Megalith Aratron
    EARTH 8
    Megalith Aratron
    • ATK:

    • 2000

    • DEF:

    • 3000


    You can Ritual Summon this card with a "Megalith" card. During the Main Phase (Quick Effect): You can discard this card; Ritual Summon 1 "Megalith" Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. When your opponent activates a card or effect that targets a card you control (Quick Effect): You can place 1 Ritual Monster from your GY on the bottom of the Deck, and if you do, negate that activation, and if you do that, destroy it. You can only use each effect of "Megalith Aratron" once per turn.


    R rarity
    2 copiesMegalith Bethor
    R rarity
    2 copiesMegalith Bethor
    R rarity
    Megalith Bethor
    EARTH 8
    Megalith Bethor
    • ATK:

    • 1500

    • DEF:

    • 2600


    You can Ritual Summon this card with a "Megalith" card. You can discard this card; Ritual Summon 1 "Megalith" Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. If this card is Ritual Summoned: You can target cards your opponent controls, up to the number of Ritual Monsters with different names in your GY; destroy them. You can only use each effect of "Megalith Bethor" once per turn.


    N rarity
    3 copiesMegalith Hagith
    N rarity
    3 copiesMegalith Hagith
    N rarity
    Megalith Hagith
    EARTH 4
    Megalith Hagith
    • ATK:

    • 1300

    • DEF:

    • 2600


    You can Ritual Summon this card with a "Megalith" card. If this card is Ritual Summoned: You can add 1 "Megalith" Spell/Trap from your Deck to your hand. During your Main Phase: You can activate this effect; Ritual Summon 1 Ritual Monster from your hand, by Tributing monsters from your hand or field, including this card on your field, whose total Levels equal or exceed the Level of the Ritual Monster. You can only use this effect of "Megalith Hagith" once per turn.


    UR rarity
    2 copiesMegalith Notrah Plura
    UR rarity
    2 copiesMegalith Notrah Plura
    UR rarity
    Megalith Notrah Plura
    EARTH 12
    Megalith Notrah Plura
    • ATK:

    • 3700

    • DEF:

    • 2700


    You can Ritual Summon this card with a "Megalith" card. Must be Ritual Summoned using only Ritual Monsters. You can reveal this card in your hand; this turn, your opponent cannot activate cards or effects in response to the activation of your "Megalith" Ritual Monster effects. When your opponent activates a card or effect (Quick Effect): You can negate the activation, and if you do, destroy that card, then if that negated card or effect targeted a card(s) on the field, you can Tribute 1 monster your opponent controls. You can only use each effect of "Megalith Notrah Plura" once per turn.


    R rarity
    3 copiesMegalith Ophiel
    R rarity
    3 copiesMegalith Ophiel
    R rarity
    Megalith Ophiel
    EARTH 4
    Megalith Ophiel
    • ATK:

    • 1600

    • DEF:

    • 2500


    You can Ritual Summon this card with a "Megalith" card. If this card is Ritual Summoned: You can add 1 "Megalith" monster from your Deck to your hand, except "Megalith Ophiel". During your Main Phase: You can activate this effect; Ritual Summon 1 Ritual Monster from your hand, by Tributing monsters from your hand or field, including this card on your field, whose total Levels equal or exceed the Level of the Ritual Monster. You can only use this effect of "Megalith Ophiel" once per turn.


    N rarity
    2 copiesMegalith Phaleg
    N rarity
    2 copiesMegalith Phaleg
    N rarity
    Megalith Phaleg
    EARTH 8
    Megalith Phaleg
    • ATK:

    • 2500

    • DEF:

    • 1200


    You can Ritual Summon this card with a "Megalith" card. You can discard this card; Ritual Summon 1 "Megalith" Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. You can only use this effect of "Megalith Phaleg" once per turn. Monsters you control gain 300 ATK/DEF for each Ritual Monster in your GY.


    R rarity
    3 copiesMegalith Phul
    R rarity
    3 copiesMegalith Phul
    R rarity
    Megalith Phul
    EARTH 2
    Megalith Phul
    • ATK:

    • 500

    • DEF:

    • 2000


    You can Ritual Summon this card with a "Megalith" card. If this card is Ritual Summoned: You can target 1 Ritual Monster in your GY; this card's Level becomes the Level of that target, then add that target to your hand. During the Main Phase (Quick Effect): You can activate this effect; Ritual Summon 1 "Megalith" Ritual Monster from your hand or Deck by Tributing monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster. You can only use each effect of "Megalith Phul" once per turn.


    SR rarity
    2 copiesMegalith Phuloch
    SR rarity
    2 copiesMegalith Phuloch
    SR rarity
    Megalith Phuloch
    EARTH 4
    Megalith Phuloch
    • ATK:

    • 2000

    • DEF:

    • 300


    You can Ritual Summon this card with a "Megalith" card. You cannot activate the following effects of "Megalith Phuloch" in the same Chain. If this card is Ritual Summoned: You can add 1 "Megalith" card from your GY to your hand. During the Main Phase (Quick Effect): You can activate this effect; Ritual Summon 1 "Megalith" Ritual Monster from your GY, except "Megalith Phuloch", by Tributing monsters from your hand or field, including this card on your field, whose total Levels equal or exceed its Level. You can only use this effect of "Megalith Phuloch" once per turn.


    SR rarity
    1 copyAdamancipator Researcher
    SR rarity
    1 copyAdamancipator Researcher
    SR rarity
    Adamancipator Researcher
    EARTH 2
    Adamancipator Researcher
    • ATK:

    • 100

    • DEF:

    • 2100


    If you control a Rock monster, except "Adamancipator Researcher": You can Special Summon this card from your hand. During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can Special Summon 1 excavated Level 4 or lower non-Tuner Rock monster, also place the rest on the bottom of your Deck in any order. You can only use each effect of "Adamancipator Researcher" once per turn.


    UR rarity
    3 copiesAsh Blossom & Joyous Spring
    UR rarity
    3 copiesAsh Blossom & Joyous Spring
    UR rarity
    Ash Blossom & Joyous Spring
    FIRE 3
    Ash Blossom & Joyous Spring
    • ATK:

    • 0

    • DEF:

    • 1800


    When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


    UR rarity
    3 copiesMegalith Anastasis
    UR rarity
    3 copiesMegalith Anastasis
    UR rarity
    Megalith Anastasis
    Spell Continuous
    Megalith Anastasis

      You can discard 1 card; add 2 "Megalith" monsters (1 Level 4 or lower and 1 Level 8 or higher) from your Deck to your hand. You can only use this effect of "Megalith Anastasis" once per turn. Once per turn, if you Ritual Summon a "Megalith" monster (except during the Damage Step): You can activate 1 of these effects (but you can only use each of these effects of "Megalith Anastasis" once per turn); ● Draw 2 cards, then discard 1 card. ● Tribute 1 monster your opponent controls.


      N rarity
      3 copiesMegalith Unformed
      N rarity
      3 copiesMegalith Unformed
      N rarity
      Megalith Unformed
      Spell Quick
      Megalith Unformed

        Activate 1 of these effects; ● All monsters your opponent controls lose 500 ATK for each Ritual Monster on the field, until the end of this turn. ● Ritual Summon 1 "Megalith" Ritual Monster from your Deck in Defense Position, by Tributing monsters from your hand or field whose total Levels equal exactly twice its Level.


        UR rarity
        3 copiesInfinite Impermanence
        UR rarity
        3 copiesInfinite Impermanence
        UR rarity
        Infinite Impermanence
        Trap Normal
        Infinite Impermanence

          Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


          N rarity
          1 copyMegalith Emergence
          N rarity
          1 copyMegalith Emergence
          N rarity
          Megalith Emergence
          Trap Continuous
          Megalith Emergence

            You can target 1 "Megalith" monster in your GY; Special Summon it in Defense Position, but place it on the bottom of the Deck when it leaves the field (even if this card leaves the field). You can only use this effect of "Megalith Emergence" once per turn.


            SR rarity
            1 copyAussa the Earth Charmer, Immovable
            SR rarity
            1 copyAussa the Earth Charmer, Immovable
            SR rarity
            Aussa the Earth Charmer, Immovable
            EARTH
            Aussa the Earth Charmer, Immovable
            • ATK:

            • 1850

            • LINK-2

            Link Arrow:

            Bottom-Left

            Bottom-Right


            2 monsters, including an EARTH monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 EARTH monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 EARTH monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Aussa the Earth Charmer, Immovable" once per turn.


            R rarity
            1 copyCross-Sheep
            R rarity
            1 copyCross-Sheep
            R rarity
            Cross-Sheep
            EARTH
            Cross-Sheep
            • ATK:

            • 700

            • LINK-2

            Link Arrow:

            Bottom-Left

            Bottom-Right


            2 monsters with different names If a monster is Special Summoned to a zone this card points to: You can apply the following effects, in sequence, based on the card types of the monster(s) this card points to. ● Ritual: Draw 2 cards, then discard 2 cards. ● Fusion: Special Summon 1 Level 4 or lower monster from your GY. ● Synchro: All monsters you control gain 700 ATK. ● Xyz: All monsters your opponent controls lose 700 ATK. You can only use this effect of "Cross-Sheep" once per turn.


            N rarity
            1 copyDogurad, the Stonetrooper
            N rarity
            1 copyDogurad, the Stonetrooper
            N rarity
            Dogurad, the Stonetrooper
            EARTH
            Dogurad, the Stonetrooper
            • ATK:

            • 1000

            • LINK-3

            Link Arrow:

            Top

            Bottom-Left

            Bottom-Right


            2+ monsters, including a Rock monster If this card is Special Summoned: You can target 1 Rock monster in your GY; this card gains ATK equal to that monster's ATK. During your opponent's Main Phase (Quick Effect): You can target 1 other monster on the field with ATK less than or equal to this card; this card loses ATK exactly equal to that monster's ATK, and if it does, destroy that monster. You can only use each effect of "Dogurad, the Stonetrooper" once per turn.


            SR rarity
            1 copyDyna Mondo
            SR rarity
            1 copyDyna Mondo
            SR rarity
            Dyna Mondo
            EARTH
            Dyna Mondo
            • ATK:

            • 2200

            • LINK-2

            Link Arrow:

            Top

            Bottom


            2 monsters, including a Ritual Monster If this card is Special Summoned: You can target 1 card on the field and 1 Ritual Monster in your GY; shuffle both into the Deck. During your opponent's turn (Quick Effect): You can Tribute this card, then target 1 Ritual Monster in your GY; either add it to your hand or Special Summon it. You can only use each effect of "Dyna Mondo" once per turn.


            UR rarity
            1 copyI:P Masquerena
            UR rarity
            1 copyI:P Masquerena
            UR rarity
            I:P Masquerena
            DARK
            I:P Masquerena
            • ATK:

            • 800

            • LINK-2

            Link Arrow:

            Bottom-Left

            Bottom-Right


            2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


            SR rarity
            1 copyKnightmare Cerberus
            SR rarity
            1 copyKnightmare Cerberus
            SR rarity
            Knightmare Cerberus
            EARTH
            Knightmare Cerberus
            • ATK:

            • 1600

            • LINK-2

            Link Arrow:

            Top

            Left


            2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Special Summoned monster in your opponent's Main Monster Zone; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Cerberus" once per turn. Co-linked monsters you control cannot be destroyed by card effects.


            SR rarity
            1 copyKnightmare Phoenix
            SR rarity
            1 copyKnightmare Phoenix
            SR rarity
            Knightmare Phoenix
            FIRE
            Knightmare Phoenix
            • ATK:

            • 1900

            • LINK-2

            Link Arrow:

            Top

            Right


            2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


            UR rarity
            1 copyKnightmare Unicorn
            UR rarity
            1 copyKnightmare Unicorn
            UR rarity
            Knightmare Unicorn
            DARK
            Knightmare Unicorn
            • ATK:

            • 2200

            • LINK-3

            Link Arrow:

            Left

            Right

            Bottom


            2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


            UR rarity
            1 copyNephthys, the Sacred Flame
            UR rarity
            1 copyNephthys, the Sacred Flame
            UR rarity
            Nephthys, the Sacred Flame
            FIRE
            Nephthys, the Sacred Flame
            • ATK:

            • 2400

            • LINK-3

            Link Arrow:

            Bottom-Left

            Bottom

            Bottom-Right


            2+ monsters, including a Ritual Monster While this card is in the Extra Monster Zone, monsters your opponent controls cannot target "Nephthys" monsters in the Main Monster Zones for attacks. This card gains effects based on the number of Ritual Monsters used for its Link Summon. ● 1+: Cannot be destroyed by battle. ● 2+: Cannot be destroyed by card effects, also it gains 1200 ATK. ● 3: Neither player can target this card with card effects, also it gains another 1200 ATK.


            UR rarity
            1 copyS:P Little Knight
            UR rarity
            1 copyS:P Little Knight
            UR rarity
            S:P Little Knight
            DARK
            S:P Little Knight
            • ATK:

            • 1600

            • LINK-2

            Link Arrow:

            Left

            Right


            2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


            UR rarity
            1 copyW:P Fancy Ball
            UR rarity
            1 copyW:P Fancy Ball
            UR rarity
            W:P Fancy Ball
            DARK
            W:P Fancy Ball
            • ATK:

            • 2400

            • LINK-3

            Link Arrow:

            Top

            Bottom-Left

            Bottom-Right


            2+ Effect Monsters When your opponent activates a monster effect on the field or GY (Quick Effect): You can banish this card that was Special Summoned this turn until the End Phase; negate that effect, and if you do, banish it. During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster, and if this card you control would be used as material for that Link Summon, you can also use 1 Link-2 or lower monster your opponent controls. Neither player can activate the effects of Link Monsters in response to this effect's activation. You can only use each effect of "W:P Fancy Ball" once per turn.


            UR rarity
            1 copyFabled Levilazebul
            UR rarity
            1 copyFabled Levilazebul
            UR rarity
            Fabled Levilazebul
            LIGHT 10
            Fabled Levilazebul
            • ATK:

            • 3050

            • DEF:

            • 1950


            1 Tuner + 1+ non-Tuner monsters Once per turn, during the Main Phase (Quick Effect): You can Tribute any number of "Fabled" monsters, and if you do, take control of that many face-up monsters your opponent controls, but their effects are negated. If this card is in your GY: You can target 1 other "Fabled" card in your GY; return this card to the Extra Deck, and if you do, add that target to your hand. You can only use this effect of "Fabled Levilazebul" once per turn.


            SR rarity
            1 copyDrill Driver Vespenato
            SR rarity
            1 copyDrill Driver Vespenato
            SR rarity
            Drill Driver Vespenato
            EARTH
            Drill Driver Vespenato
            • ATK:

            • 2500

            • DEF:

            • 2100


            2 Level 5 monsters Once per turn, you can also Xyz Summon "Drill Driver Vespenato" by using 1 Rank 4 Xyz Monster you control as material. (Transfer its materials to this card.) This card cannot be used as material for an Xyz Summon the turn it was Xyz Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. If this Xyz Summoned card in its owner's control is destroyed by an opponent's card: You can target 1 Level 5 or lower monster in your GY; Special Summon it. You can only use this effect of "Drill Driver Vespenato" once per turn.


            UR rarity
            1 copyEvilswarm Exciton Knight
            UR rarity
            1 copyEvilswarm Exciton Knight
            UR rarity
            Evilswarm Exciton Knight
            LIGHT
            Evilswarm Exciton Knight
            • ATK:

            • 1900

            • DEF:

            • 0


            2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.


            SR rarity
            1 copyGallant Granite
            SR rarity
            1 copyGallant Granite
            SR rarity
            Gallant Granite
            EARTH
            Gallant Granite
            • ATK:

            • 2300

            • DEF:

            • 1800


            2 Level 4 monsters You can detach 1 material from this card, then activate 1 of these effects; ● Add 1 Rock monster from your Deck to your hand. ● Special Summon 1 Rock monster from your hand in face-down Defense Position. You can only use this effect of "Gallant Granite" once per turn.


            master-duel
            Koa'ki Meiru
            5







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